Patrick Raines is a concept artist and designer currently working in the video game industry. Patrick has worked for clients such as Disney, Titmouse, Obsidian and many more.
Be sure to register for his CG Master Academy class, Environment Sketching for Production. This course will focus on creating visual themes for use in a production pipeline. Students will learn to create quick thumbnails, and develop a final piece that is suited for production needs.
All images © Patrick Raines or their respective copyright holder.