CGMA Workshops – Registration: February 11 – April 26

Learn from the Industry’s Best!

CGMA (Computer Graphics Master Academy) is a leading provider of online digital art education is open for 2018 Fall registration. CGMA caters to both students early in their educational journey, and to veterans looking to sharpen their skills for the next big project. The mentors/instructors at CGMA is a testament alone to the high quality education crafted by the academy. Very tuned into industry demands and trends, every instructor and course is carefully selected and built to give each student the tools they need to stand out in the industry. Below is a full list of all of CGMA’s game courses taught by the best artists at companies such as Naughty Dog, Ubisoft, EA, Epic, ILM, and Blizzard to name a few. CGMA has Installment Payment Plan Options for enrolling and paying for any of their course, making the courses more accessible to anyone on a budget.

Foundation & Design Program


Instructor(s): Scott Caple, Robert St. Pierre, Pat Marconett, Dmitry Sorokin


Dynamic Sketching 1

Instructor(s): Patrick Ballasteros, Dzu Nguyen, Poe Tan, Yves Yumol


Dynamic Sketching 2

Instructor(s): Patrick Ballasteros, TBA


Analytical Figure Drawing

Instructor(s): Christian Nacorda, Ron Lemen, Rey Bustos


Animal Drawing

Instructor(s): Shannon Beaumont


Fundamentals of Design

Instructor(s): Tyler Edlin, Miguel Iglesias


Environment Sketching

Instructor(s): Dzu Nguyen


Digital Painting

Instructor(s): Huela Teodor, Rhys Griffiths


Fundamentals of Character Design

Instructor(s): Brett Bean


The Art of Color and Light

Instructor(s): Richard Daskas, Marco Bucci


Visual Development Mentorship

Instructor(s): Armand Serrano


Sketching Mentorship with Peter Han

Instructor(s): Peter Han


Character Design Program

Head Drawing and Construction

Instructor(s): Christian Nacorda


Character Design for Production

Instructor(s): Nate Wragg


Digital Portrait Painting

Instructor(s): Mélanie Delon


Anatomy of Clothing

Instructor(s): Ron Lemen


Costume Design

Instructor(s): Phil Boutte


Art Direction for Character Designers

Instructor(s): Nate Wragg


Creature Design for Film and Games

Instructor(s): Bobby Rebholz


Character Design for Film and Games

Instructor(s): Marco Nelor


Environment Design Program

Fundamentals of Architecture Design

Instructor(s): Tyler Edlin


Fundamentals of Environment Design

Instructor(s): Kalen Chock


Environment Sketching for Production

Instructor(s): Patrick Raines


Environment Concept Design

Instructor(s): Aaron Limonick


Environment Painting and Design

Instructor(s): Gilles Beloeil


Matte Painting

Instructor(s): Eric Bouffard


Drawing & Rendering Techniques for Hardware Design

Instructor(s): Michal Kus


Storytelling & IP Development Program

Storyboarding for Animation

Instructor(s): Kevin Reed


Story Development for Artists: from Idea to Reality

Instructor(s): Josh Pruett


Narrative Illustration

Instructor(s): Cameron Davis


Comics: the Art of Storytelling

Instructor(s): Reilly Brown



Becoming a Better Artist

Instructor(s): Rob Chang


Figure Drawing: Anatomy of Style

Instructor(s): Patrick Jones


The Art of Composition

Instructor(s): Maurcio Abril


Themed Environment Design

Instructor(s): Luc Steadman


Foundations of Modern 2D Animation

Instructor(s): Brent Noll


Designing Landscapes in Plein Air

Instructor(s): Tiffanie Mang


Storyboarding for Animation Mentorship

Instructor(s): Mark Walton