Call of Duty: Ghosts Concept Art by Yan Ostretsov

Visual Designer Yan Ostretsov was kind enough to share some of the mood concepts and visual explorations he created for Call of Duty: Ghosts. He has also worked on video game titles such as Rage and Quake Live. Ostretsov is currently based in Los Angeles, California where he is working as a Designer at Infinity Ward.

Link: methodonline.com

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All Images © Activision | Infinity Ward.

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3 comments

  1. Bob 4 years ago

    Why doesn’t the actual game look this awesome?

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  2. ludes 4 years ago

    I sat next to Yan for the entirety of this game. Thus, witnessing a game changing moment for the project. A moment that shifted energy and sincerely affected the game. This started with him doing one concept. Overwhelmingly compelling, it was the shot that defined our game for e3 in addition to our green light levels. This was the shot of the dog and soldier overlooking a crater. Yan’s work was the first to purely capture the look/spirit of Ghosts. In fact, this was one of the first things he made, clearly an impact player.

    Once people saw what he was creating, our office energy shifted. Transforming into a catalyst for concept art, paintovers and generating gameplay ideas to push existing geo. Week after week, a new person would ask for help. Me being a fly on wall, I sat and watched Yan take extra time out of his day to do these things. With devilishly quick turn a rounds, mind you. Person to person, singleplayer to multiplayer and shot after shot was improved. Every person who was helped left extremely satisfied and thankful. You can’t place money on this type of value when trying to create a new game world, you just cannot.

    Things such as this affect every game in countless ways. Some say contribution is usually defined by the eyes of the beholder. More than often, the ways people effect a project are tough to see. Magnificent teams consist of people who do the little itty bitty things. Often being deemed silly but ever so impactful to countless others. The things that inspire people to keep going, to feel motivated and to want to make their work better. These are the impacts I saw Yan have on people with his work. This story, Yan’s story, is worthy of knowing and acknowledging.
    Nice work
    Ludes

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  3. Jacob 4 years ago

    This work is so good! This is the style of concept art i like the most, you are so tallented! I have learned a number of things just by looking at your work. Thanks 🙂

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