Michal Kus is a freelance concept artist and designer based in Den Helder, Netherlands where he works in the video game industry.
Be sure to check out his class at CG Master Academy, Drawing & Rendering Techniques for Hardware Design. This course will cover the benefits of ideation sketching, perspective, visual language, rendering and presentation techniques, and design intent. Focusing on designing for production, students will learn how a concept artist fits into a production pipeline.
All images © Michal Kus or their respective copyright holder.