Horia Dociu is a 2D/3D artist currently working at ArenaNet in Bellevue, Washington. Horia has worked in the video game industry since 1998 and has worked for Snowblind Studios, Zipper Interactive, and more recently Valve Software as an environment artist on Half-Life 2. In December of 2003, Horia joined ArenaNet, and is responsible for environmental prop modeling, texturing, and some concept design on the Guild Wars series.

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