Miguel Angel Martinez Monje is a concept artist and Senior Visual Designer at Guerrilla-Games in Amsterdam. Miguel graduated as an engineer at the Polytechnical University of Catalunya, Barcelona, then started freelancing as a 3D artist and illustrator. At this point, he became interested in animation and produced a CG shortfilm reel which started his career at Oniria Pictures in Luxembourg. Miguel was responsible for many of the environment, vehicle and mechanical concept designs in Killzone2 and is currently working on the next Sony Computer Entertainment/Guerrilla-Games Project.
Link: www.bymonje.com