In this tutorial, concept designer Joe Peterson breaks down the process of creating a mechanical character using only a story outline as the starting point. With the initial premise being a believable sci-fi future world, Joe sets out to design an appropriate mechanized unit for a high-tech SWAT team. Joe Peterson is currently Senior concept Artist at Blizzard Entertainment. Make sure to see more of his work here.

Mechanical Character Design with Joe Peterson
Sponsored / Affiliate
About
Concept Art World is a creative resource for concept art, illustration, and visual development in film, games, and animation. Discover artist features, tutorials, and the latest industry insights.
- © 2025 Concept Art World All Rights Reserved