To celebrate our 10th Anniversary of enriching and advancing the career of thousands of artists, we have a Once in...
At CG Master Academy, we encourage our community of artists to push their boundaries and challenge themselves and each other....
At CG Master Academy, we are committed to creating courses to help artists in today's ever-changing industry and environment. The...
At CG Master Academy, our instructors and our Academy Affairs department work together to create courses to help artists in...
CG Master Academy is open for Fall 2020 registration — featuring new courses, an opportunity to preview a course of...
Character Designer Kyle Sarafolean tells us how he pushed his designs with feedback and weekly challenges in Character Design for Animation. Introduction My...
The Workshop Academy is an art and design school located in Redmond, Washington. The classes offered by TWA are focused...
FREE 1-Day workshop with Charles Lee & John Polidora from Riot Games on 4.8.2018 SUN 2pm-7pm. Charles and John are...
Concept artist and designer Ben Mauro has released a video with some great advice for anyone entering the entertainment industry....
Freelance concept illustrator Andrew Theophilopoulo worked with ImagineFX Magazine to show his process of using photo references to create a Star...
Jonathan Guzi is currently working at 2K Games and is also a freelance concept artist & illustrator. Be sure to check...
Brainstorm is an art and design school with a heavy concentration in Entertainment Design based in Glendale, California with a...
Max the Mutt College of Animation, Art & Design has shared some of their graduate and undergraduate work for 2014. Max...
Freelance concept artist and illustrator Christian Robert de Massy will be teaching the Interior Environments Masterclass at Syn Studio starting...
Los Angeles Academy of Figurative Art (LAAFA) has recently launched ArtSchoolVideos.com, a new website for online art training. This site...
Concept artist Darren Bacon has released a new video documenting and explaining his creative process in developing a mech design...