With a passion for cinematography and world building, Dane works (plays) as a concept artist at Weta Workshop, where he has spent the last 5 years designing and illustrating for video games, comics, and film. His most recent contributions include Rupert Sanders’ Ghost in the Shell (2017), Final War (trading card game) and Thunderbirds Are Go.
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All images © Dane Madgwick or their respective copyright holder.