In this tutorial, concept designer Joe Peterson breaks down the process of creating a mechanical character using only a story outline as the starting point. With the initial premise being a believable sci-fi future world, Joe sets out to design an appropriate mechanized unit for a high-tech SWAT team. Joe Peterson is currently Senior concept Artist at Blizzard Entertainment. Make sure to see more of his work here.

Link: www.thegnomonworkshop.com

Mechanical Character Design with Joe Peterson

Mechanical Character Design with Joe Peterson

Mechanical Character Design with Joe Peterson

Mechanical Character Design with Joe Peterson

Mechanical Character Design with Joe Peterson

Mechanical Character Design with Joe Peterson

Mechanical Character Design with Joe Peterson

Mechanical Character Design with Joe Peterson

Mechanical Character Design with Joe Peterson