Concept artist Jon Lane has unveiled an impressive collection of artwork he created for DOOM (2016), a first-person shooter developed by id Software and published by Bethesda Softworks. This highly detailed and imaginative artwork offers fans and art enthusiasts a behind-the-scenes look at the creative process that brought the game’s brutal, hellish world to life.
About the Game
DOOM (2016) thrusts players into the boots of the Doom Slayer, an ancient and unstoppable warrior, awakened to battle a demonic invasion on a Martian research facility. Unleashed by the UAC’s reckless experiments with Hell’s energy, the invasion threatens to consume the mortal realm. Armed with an arsenal of devastating weapons—including the iconic Super Shotgun and Chainsaw—you must obliterate relentless waves of demons, uncover the facility’s dark secrets, and close the portal to Hell itself. With fast-paced, fluid movement and a “push-forward combat” system that rewards aggressive play, DOOM offers an intense and visceral single-player experience.
Beyond the gripping campaign, DOOM delivers a robust multiplayer mode, featuring a variety of competitive game types where players can customize loadouts, transform into demons, and battle in high-speed arenas. Additionally, the SnapMap editor enables players to create, share, and explore user-generated content, extending the game’s replayability. Powered by id Tech 6, DOOM combines stunning visuals, smooth 60 FPS performance, and Mick Gordon’s adrenaline-pumping heavy metal soundtrack to deliver a brutal, modern reimagining of one of gaming’s most iconic franchises.
All Images © id Software, LLC, a Zenimax Media Company.