Mike Andrew Nash is a concept designer working in the video game and film industry. His areas of expertise include digital sculpting, design, rendering, texture painting and direction. Nash has worked for companies such as MRC, Guerillia Games, Sledgehammer Games, Playground Games, Plastic Wax, Krome Studios, Pandemic Studios and Liquid Development.
All images used with permission by the artist. © Mike Andrew Nash or their respective copyright holder.